Artifacts
Below is a sample of my work, please click on the image or course number to view documents.
This was a research project in which we conducted in-depth research about a topic of our choice then proceeded to offer a solution to the problem on hand from the information learned. The topic of choice was Saudization, I’s effects and employee turnover in the Middle East.
This document combines my views on Synthesis of Learning Theories, adult Development & Learning, wisdom, and my reflections of an instructor interview. And finally, my understandings of Critical theory, Postmodern & Feminist Perspectives and Non-Western Perspectives.
This is a Constructivist environment prototype that highlights a learning program created for new factory workers. The learning in this environment follows a cognitive apprenticeship model. The prototype was created using wix.
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This was another team project that aimed at improve the quality of life for Senior Citizens. In our quest to discover what would make them happier and more comfortable, we conducted Several interviews and based on what they expressed we designed a solution.
The above video is a training video for factory employees, it explains the training program and its content in detail. The purpose of the video project was to show our ability to implement design strategies as instructional designers through the use of Camtasia.
This was a team project where a guide to better communication between hearing and non-hearing workers in a company was created. A complete Learner analysis was performed and all details of the steps taken were documented resulting in this project. The project included both a prototype and a document.
This is a team project for the U.S. Marines. The project with a real-life client with an actual real life need. After identifying the problem and conducting an analysis we proposed a mobile App that would accommodate all the needs of the Marines during deployment. The initial prototype was created using PowerPoint..
This was a multimedia Instructional design project in which Adobe Presenter was used to create a presentation that included a training with clear objectives and goals, edited images, voice narration and quizes.
This was a software review in which we chose an instructional software or App and evaluated it from an educational stand point looking at it both from a teacher's perspective as well as that of a child but mostly it looked at how accessible it is to individuals with special needs.








